Tuesday, October 14, 2014

Fan-Sexism Update


“Just as studying fan culture helped us to understand the innovations that occur on the fringes of the media industry, we may also want to look  at the structures of fan communities as showing us new ways of thinking about citizenship and collaboration. The political effects of these fan communities come not simply through the production and circulation of new ideas (the critical reading of favorite texts) but also through access to new social structures (collective intelligence) and new models of cultural production (participatory culture). Have I gone too far? Am I granting too much power here to these consumption communities? Perhaps. But keep in mind that I am not really trying to predict the future. I want to avoid the kind of grand claims about the withering away of mass media institutions that make the rhetoric of the digital revolution seem silly a decade later. Rather, I am trying to point toward the democratic potentials found in some contemporary cultural trends.” (Jenkins 2006, 246-7)

"We are long past the point where we can get away with either fully celebratory or fully cynical accounts of the changes that have been set in motion by these shifts in who has access to the means of cultural production and circulation...Chris Kelty sums up the problem: ''Participating' in Facebook is not the same thing as participating in a Free Software project, to say nothing of participating in the democratic governance of a state. If there are indeed different 'participatory cultures' then the work of explaining their differences must be done by thinking completely differently about the practices, tools, ideologies, and technologies that make them up. Participation is about power, and no matter how 'open' a platform is, participation will reach a limit circumscribing power and its distribution.' (2013, 29)" (Jenkins 2014)

Misogyny Island 'choose your own adventure' game.

Here is a link to my annotated bibliography, in progress.

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